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Old Apr 13, 2007, 04:59 PM // 16:59   #81
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I started to get this title myself but lost interest very quickly. Personally I would rather build the XP gradually and one day wind up with the title. The idea of having a repeatable quest or one or two higher level mobs available is appealling. But to be worth it, they better be pretty tuff to do.

If I had this title before any "change" was theoretically implemented, I would think that it would give me bragging rights. "Hey I did it this way, the way that nobody does it anymore". Know what I mean? I don't see how adding anything would cheapen waht others did. I'd be like "you did it death leveling?", " taht's really cool, but not for me lol". It would be like the d-levelers vs the boss runners. Each way is different but both are means to the same end. I don't think anyone is saying that A-net should make it easier, just give us a way other than d-leveling so we can play as we earn it.

And do you think the title fits for ppl who d-leveled a spider or strider? So what, you saved Ascalon from a legendary invasion of native fauna? Are you kidding me? Lol, this title should only be earned one way, in the northlands killing charr. Whether it be by d-leveling or higher level boss running. But either way it better be long and tuff.
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Old Apr 13, 2007, 09:12 PM // 21:12   #82
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I can't fathom having a Ron Burgundy quote for title that means I've accomplished several extremely difficult and long goals. Lets keep these titles true to the spirit of the game.

"Kinda of Big Deal" should be a hacker/cheat title like death-leveling

There's nothing being defended when you death-level. You can label it martyrdom but not Defender of Ascalon.

I don't mind ArenaNet adding cultural influences like the dances and some of the titles but please don't let influence the spirit of the game.
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Old Apr 13, 2007, 09:30 PM // 21:30   #83
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/signed

I definally want that title, but I DONT want to spell 1000+ hours DIEING... maybe they should add an alternate
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Old Apr 13, 2007, 09:50 PM // 21:50   #84
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I don't know if I would /sign or /notsign..

I agree the title should stay hard to do. Hard in SOME way. if not, then everyone will have it.. Since there is no bonus for it, it takes away from what little worth it has..

But the fact that it takes 100s of hours just plain sucks. No matter how you slice it, its just kinda dumb.

If they could figure out an answer to this, great.. if not.. boo.
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Old Apr 14, 2007, 06:31 AM // 06:31   #85
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theres an error 59 that disconnects AFK people, anet clearly dont want people to be afk for the hundreds of hours (or however many it takes) to get this title, why did they even add the title? Unless theres another way to obtain the title, its nothing more than "I can spend X hours afk" to me. I have no respect for people that have this title, I pity them for having nothing better to do than die.

/signed
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Old Apr 14, 2007, 01:19 PM // 13:19   #86
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They probably changed the old 1XP of low kill to 0XP to prevent people sticking in PreSearing with one or more characters.

Why? Some people felt uneasy when getting to PostSearing, all the land charred at all, I've hear of people even regretting to leave PreSearing, XDDD..

Now that you can buy character slots, and most people has already finished the game there's no real reason to stay with that.

If people want to leave a character there, they have right to.
If people want to kill mobs until getting a rare title, they have their right to.
But death leveling is much like that Lightbringer AFK farming.

So... it should be another way.
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Old Apr 15, 2007, 11:25 PM // 23:25   #87
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/signed

Lets go over it one more time. Death Leveling is boring and a big waste of Energy to boot. No one wants a easy way to get the title. Well, probably some do. But they are not my concern.

I do want an outpost north of the wall that only Level 12 characters can enter. I do want another place to go and do quests and fight that is as hard as the northland. Now, be truthful the northlands is very hard to do. An equally hard area with Level 16 or 17 bosses would be just as hard. Anet did a masterful job with the northlands, I'm sure they could do it again. If you realize it is two areas in one, one for lower levels to kill the Trees and Grawl and another for peeps to kill the Charr. So for the ones who did it the hard way congrats you are able to deal with mind mumbing dullnessand have the ability to turn yor computer on and go to bed. For those of us who actually like to PLAY the game give is something to do.

And forget the go to post crap. I have with about 14 characters but I do like to have a bit of fun in pre too.
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Old Apr 18, 2007, 07:26 AM // 07:26   #88
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/signed

This thread really makes me think that Arena Net should put hard mode in Presearing.

Also, even if presearing never gets a hard mode, I like that idea of at least 1xp from every creature, even if that only affects charr. At least it will make it so you can be the Legendary Defender of Ascalon without afk-ing. Last time I checked, defender does not mean "spent 600+ hours dieing repeatedly to make the enemies stronger."

Even if this title isn't changed, I'll probably get it eventually. It's just that when I play GW, I prefer to actually play it, not afk. If anything, I would say the fact that you have to afk a big portion of this title is making the title worth less than it would be otherwise.

Oh well. At least thanks to this title, I decided to re-explore pre searing and go to the Northlands for my first time. If only all of the game looked as cool as the Northlands.... Plz have at least part of GW:EN look like presearing!
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Old Apr 18, 2007, 08:42 AM // 08:42   #89
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I think Legendary Defender of Ascalon should go to the person who kills all the bosses in Ascalon area without dying and without help of heroes or henchmen.

They could do the same for Legendary Defender of Kryta, Cantha and Elona combine them all with a title Legendary Hero of Tyria.

I don't mind silly titles for things like sweet-tooth or drunkard, but death-leveling and farming for XP are not in the spirit of good gaming.
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Old Apr 18, 2007, 06:10 PM // 18:10   #90
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Uhmm, I would say put Shiro in 1 of the area in Pre-searing! >_^ lv 28 Shiro and max party is 8 Would make this a challenge and worth it for the tittle Defender of Ascalon! Make it something weird like Shiro travels from land to land start from Ascalon then lose and come to faction blah blah blah

Even though I think it is impossible to kill Shiro in pre-searing but it will be fun to do so Get lv 20 from just killing Shiro

/sign for my idea!
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Old Apr 18, 2007, 06:24 PM // 18:24   #91
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Quote:
Originally Posted by Strange Guy
Uhmm, I would say put Shiro in 1 of the area in Pre-searing! >_^ lv 28 Shiro and max party is 8 Would make this a challenge and worth it for the tittle Defender of Ascalon! Make it something weird like Shiro travels from land to land start from Ascalon then lose and come to faction blah blah blah

Even though I think it is impossible to kill Shiro in pre-searing but it will be fun to do so Get lv 20 from just killing Shiro

/sign for my idea!
Definately too much pot, dude.
Funny idea. Just way too much pot.
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Old Apr 18, 2007, 09:19 PM // 21:19   #92
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/signed

NOT for making the title any easier to obtain.
NOT for making it any quicker to obtain.

JUST for providing an ALTERNATIVE way to achieve it.
JUST because it does seem a little silly to have an impressive-sounding title achieved by afk-ing and gaining a lot of deaths.

I KNOW that gaining LDoA at the moment is far from easy - I KNOW that d/levelling Charr especially requires a lot of practice and hard work.
I'm not bashing the work and time that people invest in it at all.

For this reason, I think any change implemented should make the title NO LESS difficult and NO QUICKER to obtain. (And I wouldn't complain if it was no less mind-numbing, either, in the interest of fairness )

As for the obtaining Legendary Survivor and LDoA at the same time, I can actually see where Lilanthe is coming from on this one point, though I don't think it's such as huge issue as it's been argued into.
It's true that if both were achievable in Pre, a PROPHECIES character could then theoretically obtain (with some luck) every title in the game.
So, yes, it would be possible.
But my main character and title hunter is my Ritualist. So those of us whose favourite class is A, Rt, P or D would be either limited to all-but-one title in the game, or to not playing their favourite class as their title hunter.
Okay, okay, I know - not a big deal. And it wouldn't bother me in the slightest - I'm not deluding myself into thinking I could possibly get every single title in the game!
But in a way, I can see why some few people could have a cause to gripe if LDoA and Survivor could both be obtained in Pre, if there was no equivalent exclusive title for non-Prophecies classes.

But I've rambled far too much, and that's all just a minor point.
I'm completely with the rest of you guys who think another means of obtaining the title without reducing time or effort input (and so, if you ask me, not 'cheapening' the title in the slightest) is a good idea.

Phew.

(Edit: Typos )

Last edited by Torikae; Apr 18, 2007 at 09:24 PM // 21:24..
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Old Apr 20, 2007, 08:10 AM // 08:10   #93
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/signed this would be awsome
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Old Apr 20, 2007, 11:22 AM // 11:22   #94
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Quote:
Originally Posted by Neo Nugget
you death level a moa bird( yes its the best way to become a defender)

and /signed i wanna actually become a defender of ascalon, not a deathlever of ascalon.
Yes you saved great Ascalon against those deadly moa birds . How about renaming that title from defender into Electricity burner that is more appropriate. I don't see any defense in this title as it is reached now. There should be some real chalenge, like showing what is in you and not at your eletricity bill.
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Old Apr 20, 2007, 11:59 PM // 23:59   #95
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Since the Hard mode is out, I'll stick with my exp idea.

* 0 XP from mosnters 10 level under you.
* 1 XP from monsters 5 level under you.
* Normal XP for the rest
This way, at level 19 you'll get exp from level 10 or more.

I'm positive this would be the best way.
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